Tutorials
Basic UV Mirroring in 3D Studio Max
UV mapping | 143 - Video pending (as soon as I’ve sorted out my Vimeo ) Utilising your modeler’s mirroring or symmetry function when UV mapping is one of the best timesavers around. The basic technique is the same whether you’ve created a hard-edged or organic model: Split your... Read More ››
Cutting UV Seams on a Biped
originally published in 3DW 1xx Video – soon! Where to start cutting seams is probably one of the most commonly asked question by UV mapping beginners. As a UV map’s function is to provide flattened, well laid out and easy to texture mesh topology, it’s actually of lesser... Read More ››
